Naturally, the game still lacks a lot, at least scoring and determining the winners. But it seems to me that the things shown are enough for an introduction to development with Phaser. The engine supports many other cool functions that I am going to show using the example of a new game, a little more complex and directly related to Habr, to make it more interesting.
During development, I actively used the code from the breakout.php example. In addition to this example, there are other games in the folder with Phaser, so for those who are impatient to use the new framework, I recommend that first of all look at the contents of the examples folder.